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Yes, it was at this time that arguably the most famous gaming arena of all time, de_ dust (the 'de' prefix in the name short for 'defusal') made its entrance, as di'd the likes of de prodigy and denuke. The mod also gained brand new maps, extra weapons, plus a "new gameplay scenario involving C4 bombs". The more baffling aspects of play had been refined or retired, maps were tuned to the point of perfection and loopholes like gunrunning (where weapons from corpses could be carried back to your team's respawn point for use the following round) were closed. In the six short months between June and November of 1999, Counter-Strike turned into the game everyone now knows. And while hostages in Counter-Strike have never been smart, before Beta 3 they were so stupid that even the rescuers exterminated them. Early code allowed players to leap and fire while remaining as accurate as if they were crouched behind a crate, and the slightly random prices in the Buy menu, not to mention skewed weapon balance and complete lack of grenades and a round timer, meant that games either lasted forever or were 45-second massacres. It had fewer than 10 weapons, three or four bug-ridden maps (none of which survive today) and hostage rescue was the only gameplay mode.Ĭounter-Strike was also a far less hardcore experience than it is now, the game's customised Quake engine roots clearly visible behind all the stuck-on realism. The strange Counter-Strike mod for Half-Life a few hundred people downloaded was a rather anorexic affair, not so far removed from the game on which it was based.
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The initial release appeared in the summer of 1999, not long after Team Fortress Classic and around the same time freak temperatures in Britain had PC owners canceling barbecues and staying indoors to play computer games instead. This astonishing figure is one of the main reasons the title has had so few revisions since those early betas of the late '90s. At weekends, almost 250,000 people take to their copy of Steam for a game, and an incredible 75% of them - more than 150,000 players - choose Counter-Strike.
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Reducing the appeal of Counter-Strike to mere numbers is easy for me, so I will.
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